The AMG All Music Guide - Fallout 2
01/01/01 00:00 Filed in: Album reviews
The second in the series of live recordings from the
collective, Fallout 2 follows in its predecessor's
footsteps by presenting four untitled live tracks
(though details of where each track comes from are
provided, namely from four separate shows in 2000 and
2001). Edited together to form one flowing full-CD
piece, it's not the easiest of albums to explicitly
concentrate on listening to -- the trio creates the
music in its own good time and fashion -- but does
reward closer attention. Exploring both calmer and
more jittery impulses, the three go where they
collectively wish to, the improvisatory nature of the
shows more often than not turning up with some gems.
The contrast between lush though buried synth tones
and guitar textures with a squirrelly, twisting, and
tweaked vocal sample (or so it sounds like) on "One"
makes for good listening, as does the sudden
inclusion of live drumming about 11 minutes in
combined with more overt guitar playing. "Two," the
shortest of the cuts (admittedly at 12 minutes total
still fairly long) comes across as the most amorphous
of the selections, dominated by Bearpark's often
haunting guitar parts descending into a glitch-tinged
sequence of semi-wind tunnel noise, his playing quiet
calls in the subtle chaos. "Three" brings clearer
though usually non-English-language vocal samples to
the fore, heavily distorted at many points while a
watery, calm background floats deep in the mix,
before slowly but surely shifting into a glaze of
static leading into the final track. "Four" wraps
things up with everything from documentary bits on
cathedrals to heavy, slow, and stoned beats, a
tripped-out flow of sound. Various Bearpark notes and
noises spike through the Os/Bowness web of music,
sometimes in the subtlest of ways.
Ned Raggett
Ned Raggett