The AMG All Music Guide - Fallout 3
01/01/01 00:00 Filed in: Album reviews
The final of the three Fallout releases follows
readily in the vein of the second one -- again
assembled from a variety of different live shows in
1999 and 2000 and assembled as one long track in a
series of numbered parts, Fallout 3 is by turns
mysterious, invigorating, and meditative music. The
combination of Bearpark's guitar and other
instruments with the general synth/sound assemblies
of Bowness and Os again leads the way, as snippets of
half-heard vocals and tunes hover around the edge of
perception. Tracks like "Four," with its deep echoes
and murky swells of electronic waves, and "Eight,"
with guitar tracing a beautiful though not overtly
obvious melody through further dark caverns of
haunting cries and calls, help justify the whole
project from start to finish. "Five," likely by
intention, starts out almost like an orchestra tuning
up, though the inclusion of dub-tinged beats -- with
echo aplenty, unsurprisingly -- again shows the
trio's general bent for mixing and matching. "Ten"
concludes the album on the longest note, a 12-minute
piece that could be everything from a particularly
sorrowful form of whale song to a faraway factory
crumbling in the distance. It's both serene and a
little disturbing, which does describe Darkroom in a
nutshell in many ways. If there's a key track among
the complex web of selections, "Nine," though one of
the shortest numbers, could well be it. With a
particularly inspired Bearpark performance on display
-- his guitar here captures both a certain
melancholic yearning and a strange alien power all at
once, signals from a dying machine somewhere distant
-- the swirling, enveloping arrangement around it
further intensifies the experience.
Ned Raggett
Ned Raggett